That´s a big deal. Real 2.0 may be a few years off.. but PRO is needed now. It opened PCVR to Oculus Quest owners, including excellent titles like Half-Life: Alyx. Guys. Source? But experience differs from one individual to another depending on your eye position relative to the lenses; let’s hope it works for you. Could I stream movies that way? I’ve been contemplating on getting it. I’d also be able to access my old library, (which I’ve invested many hundreds, if not thousands, of dollars). Between this and Nvidia effing us hard over the last six months, I’m getting pretty pissed at PC hardware manufacturers. What you say makes sense. I don´t think I could play with the Quest for more than 1 or 2 hours, my face start hurting after a while. If you're in a big room that you need extension cable for better experince for oculus quest 2. Very comfortable to grip and use. They were originally going to have a low, mid and high tier head sets. As an avid reader of RoadToVR it is still disappointing to find no coverage at all about non trivial developments of a major VR headset. If you don't see the Enable Link pop-up on the PC software: log out of the PC software and log back in. Controllers that aren’t broken, Foviated blah blah – unimportant waste of time I have a Quest and a CV1. just bought a rift s and no regrets. You can’t have a 200-degree field of view. I was simply wondering if this is possible with a device such as … Oculus today announced an upcoming PC tethering feature coming to Quest headsets in November. If the Quest is the jack of all trades then maybe they can now have Rift 2, a high tier VR headset. Don’t listen to anyone that says otherwise. My question is, will the Quest be able to track as accurately as the Rift S, especially with those Onward type games, considering it’s one less camera and they’re arranged differently. Also felt like they were about to snap, very flimsy. The touch controllers are far superior to anything WMR has come up with and it isn’t even close. @paratay:disqus I’d appreciate you not slinging unsubstantiated slander around here. I primarily use my phone for internet through both a WiFi hotspot and tethering on all of my devices, but on the Oculus Quest I can't. as well a box on the face A link that let you test in play mode what are you developing without compile your project. Not sure if processing is on the PC or mobile chip though. They state the Horizontal FOV is 170deg Also they use AA-batteries in the controllers, so bring on that slow AA-recharge unit or be prepared to buy a ton of wasteful AA batteries, you will need new ones several times a month. Unlike the other headsets, the eye strain from the O+ ‘blur’ grid gets ridiculous. The headset sounds good, but I won’t touch WMR again until they have multi camera tracking and V2 controllers. Oculus has confirmed to Road to VR that Quest will not just be able to play the entire Rift library, it’ll be able to use all the same platform functionality that Rift uses, like Dash, Oculus Home, etc. Newer snapdragon chip, perhaps slightly increased FOV. See here for more information. It’s not about actually tripping over the cable and falling over. If you don't see the Enable Link option under Settings on Quest: completely power off the headset and restart. You can purchase the Oculus Link cable from the Oculus Quest Accessories page. The cable has tripped me up maybe once in the nearly two years of me owning a VR headset, so that argument doesn’t hold much clout. Quest cannot accept a true hdmi-like video source. High contrast screen I am still curious if it will support SteamVR titles! The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. I have an older Rift on my PC which I use for cruising Google Earth and a Quest next to my bed that I use for watching Youtube when my wife gets their first and captures the TV. The Oculus Quest is a wireless, standalone headset that does not require tethering to a computer. But that remains to be written later. Seriously. The controllers are also of cheap quality even though they are light weight, perhaps a bit too light weight, especially compared to the Index controllers with it’s finger tracking system, but perhaps better than the really heavy Vive controllers. IMO, the freedom of the quest is great for the VR experiences it supports, but not for games that are more complex and requiere longer time use. I am surprised that people don’t see this… A cable that connects a weaker mobile Headset to a PC, will not suddenly make it better. Cheers. Enter settings and change https proxy ip adress to 192.168.43.1. Calm down boy, relax! I still sit here not willing to purchase anything on offer from Oculus. I may finally get it then. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. The Oculus Quest and Rift S are both great devices. So if you are in the middle of browsing in the google street view app, or in the youtube app and want to go browse the web, well you just have to close those apps and start over again. Standalone VR headset Oculus Quest $399 at Amazon Pros No tether back to a PC High-res, dual OLED displays Physical IPD adjustments Updated Touch controllers Hand tracking (in preview) Oculus … Something I will personally love to see, is a link between Oculus Quest and game engines such Unity. They’d have to recertify, which won’t happen. going to just wait and see. I have lots of great games already, and new ones arriving faster than I can buy them. You can also use a third-party cable. Reply Delete. They could have done a lot better than that cheap head strap. So the ability to plug in could make the Quest an all-purpose headset rather than just a standalone one… and honestly it kind of makes the Rift S seem unnecessary. I just checked and your information is good, it’s £375 with import fees and and shipping. Sorry, your blog cannot share posts by email. Oculus themselves said that it took a lot of effort to come to an “acceptable” solution, and it includes FVR like other Quest apps, only this time to cope with bandwidth instead of performance limits. I used Rift in work for a few years and use now Odyssey+. Soooo??? I am tethering vpn connection from my Android phone to oculus quest. But today’s announcement, as near as we can tell, completely changes that equation. The Quest, on the other hand, has its SD 835 directly connected to the display's MIPI interface, so there's no way to get HDMI from a host computer to the display directly. Now you are going along with all this HYPE, which that’s what it is, nothing more, nothing less. That Rift library is coming to the Quest in the long run anyway, because Quest will soon be the dominant user base if it isn’t already. Also the headset does not multitask apps well at all. And more due to the fact that it was FCC certified at 72 so they can’t go above that due to the certification. Just bought a quest. Personally I couldn’t live with the WMR controllers on my Lenovo and returned it. The Oculus Quest 2 is capable, but there are many games it can’t play. If you're unable to enable Oculus Link: If you don't see Add Quest as the device on the PC software: log out of the PC software and log back in. The Quest is fairly uncomfortable and it´s great for short experiences, overall considering the freedom it gives. https://uploads.disquscdn.com/images/a48345876b09a7c89233e3dec3a096c48ea3e2c60bb4557d2aa27f46d60927d5.jpg. Its a great idea to offer PC tethering, for a myriad of reasons. Today at Oculus Connect 6, CTO John Carmack dove into the work the company has done on Oculus Link, the Quest feature which will soon allow the headset to tether … But the difference is minimal, AFAIK. i remember talking about this move when they announced rift S but people disagreed with me, im really optimistic about the next move when they merge quest and rift S as a 1 product untethered you play a mobile vr, tethered you play as a pc vr , with foveated rendering and a good mobile cpu gpu, this will make an excellent product too good to pass on. Why would you buy other stuff than Odyssey+? Select "USB Tethering" option. (especially for Devs) Im gonna suspend my judgement on whether or not this makes the Rift S obsolete until i try it. The Oculus Quest is a standalone VR headset, no PC required. The only way to do it would be to send the video as data and have the 835 copy it to the MIPI interface, essentially emulating the … We all suspect this tether will be somewhat less than ideal. Part of that update enables Quest 2 to run at 90Hz by default. I’ve got a Samsung Odyssey+ having had a Vive Pro, Vive and Pimax 4k. Excellent shielding prevents degradation of the signal, and an active connection using a re-driver chipset helps the cable reach greater lengths, making it easier to enjoy room-scale VR experiences while still tethered to your PC. Oculus Quest – the all in one Gaming System. And the games Facebook/Oculus allows you to buy are all expensive, $29,99 for games that could be free or cost half of that on Steam, you start to realise the savings on the cost of the hardware actually are no savings at all when you factor in software costs. https://www.provideocoalition.com/oculus-quest-link-review-an-afterthought-or-marketing-strategy/. The Samsung controllers have a rounded shape compared to the square edges of the reference design the other WMR use, and Samsung were smart to build in Bluetooth, but.. WMR controllers are poorly conceived in terms of ergonomics, controller tracking is poor for active gaming especially gun and bow games, ERM haptic motor is weak/crude and they chew batteries due to visible light pattern on tracking ring. That’s incorrect. The company is also bringing Rift-compatible PC games to the Quest with a tethering solution called Oculus Link, as well as a social layer powered by … Touchad + joystick = a must, perfect. I grudgingly admit to being wrong on the human horizontal view angle. I bought one for sim racing and resolution is fine but I find it uncomfortable and for anything else its just not very good imo. Instead of just selling a USB cable itself — one that may wind up being surprisingly expensive — Facebook is taking an atypically responsible position and making the entire process transparent. but I want ot know for sure before purchasing. I own Odyssey+ and the controllers are one of the strongest points! All headsets on market (from Oculus, htc and Samsung) are from the same generation. What high end PC VR? I see the Rift S losing AT LEAST half of sales after this move… unless it becomes $200 as you say. With the latest updates to Quest 2 and the Oculus PC app, this is now a reality. Post was not sent - check your email addresses! People had already had enough concerns and complaints with the Rift S, and that has 5 inside out cameras. Hmz… they are thinking about making quest run at 90/120hz.. Yeah, but it has 4 cameras and that’s it for tracking. You just can’t see the object at the edge clearly but you can still see the presence of the object at the edge of the FOV without moving your eyes. And, they undercut their own products and prices to do so. I bet Rift S will still be the best choice if you’re primarily a PC gamer. Almost never an issue for me. So, yeah, overall, I’d gladly exchange my Rift-S now for a Quest with the Link cable. There are some feature for the Rift 2 that maybe impossible to have on the quest and still keep the quest portable. I thought Rift S has higher resolution screens? Playing Tetris Effect that way is a real prospect with an Oculus Quest — and an utter joy — that would be very hard to achieve with a console or PC tethering you to the house. as much as you like. Who cares about the Rift S, it’s purely about competition. Had they announced it earlier, I would have made a different call. And IMO the Rift S is more comfortable than the CV1. The GUI has several usability issues also. I tested both. But if you can’t afford a Gaming PC and/or really need a portable device that also does some fun enough gaming experiences and software – sure why not. Facebook's recommendation is a "high quality" USB C … I would need to order it from abroad (Amazon etc) and pay expensive shipping (no Amazon prime available) + import tax, custom and other fees that would add easily $100-$200 to the price. Sure, but it is Facebooks responsibility to inform their customers since it is their brand after all. Even in small rooms the Quest allows you to turn freely with wrapping yourself with or trapping over a cable. Did you have any WMR headset? Quest and Rift S, Oculus’ newest headsets, launched just four months ago, but it wasn’t until today that Oculus announced a PC tethering feature—something which customers had been asking about well before the launch of the headsets. Why for instance do I have to see a glaring black download icon in the middle of the screen if I’m watching a movie? 1- activate mobile hotspot on android device 2-install "every proxy" android app. No source, I just figure “why not” as I see the ability to go through the USB port simple to run Steam if it can mimic the Rift and make Steam think it’s a Rift too, the community might do it eventually. (not perfect but well!). But at present, our understanding is that Oculus Link will turn question into a full-fledged PC VR headset. They are either technologically incompetent, or Quest owners. https://gpu.userbenchmark.com/Compare/Nvidia-GTX-1650S-Super-vs-Nvidia-GTX-1060-6GB/4058vs3639, Wow, thanks mate ! Give me tethered over wireless all day. It literally turns into a PCVR headset at that point so I don’t see why not. There will inevitably be caveats that we won’t hear about until release. Open the left drawer in VRidge app by pressing the hamburger icon or sliding your figer from the left. It is about comfort, not speed, and don’t expect it to be cheap. Go die Pimax. As a Quest-from-the-start guy, I could care less. USB-C is perfectly fine for video. So why would anyone buy a Rift S for the same price as Quest when the latter effectively has twice the functionality? Yes, it gives Quest owners an alternative to play some PC games, but the tech is different in two headsets, so Quest will always be Quest, no matter you tether it to PC or not, you will still have issues playing graphics heavy PC games, your screens will still be blurry, and your harness will still burn your face. USB 3.1 Gen2 cables are hard to find at more than 3′ due to rapid speed degradation. WMR tracking is no where near ready for “VR Gaming”. We proactively reached out to Pimax to ask for details and didn’t hear back until just this evening. Wrong. should have released it at OC6 for $299 making the Quest the premium package and the Rift S the more affordable option (like a Switch Lite). It’s not a high end headset. This is a big deal to Rift people, I guess. That is correct, we had no communication from the company about Pimax Day ahead of the announcements. Me? However, I did briefly have the pleasure of playing around with a TPCast, and I have to say the feeling of being in VR without the weight and feeling of the cable is way more immersive than any tethered experience. the rifts price will be going down ….max $250 …using the Go display and so on …it was designed with low cost in mind. For one the strap at the back of the head does not fit well, and I’m about average height for a European. I expect this will get a shrug from the majority of Quest users, who will be the majority of Oculus customers. looks like everybody forget that quest can be streamed from pc wirelessly too, and it works well! Eye tracking – unimportant waste of time, Make that one and give it a reasonable price: $300 – $500. Definitely much better than the Rift S. Yeah, though I think they improved the tracking since the original Odyssey. Oculus provides cameras and controllers and likely several other components, Lenovo provides halo, display, and whatever. It transport data. Some of extension cable on market are designed for distance and cost, not speed. The company tells Road to VR that it will continue to sell the Rift S, and that it is still positioning the headset as “the gold standard for performance, graphics and the most immersive VR gameplay,” but without qualifying that statement against the capabilities of Oculus Link on Quest. Clickable touchpad circle + normal joystick, also clickable is amazing. That’s included. Again, was never a problem with the other headsets. I’ve used my cv1 most days for over 3 years and not once have I even nearly tripped over the cable. Also it’s about freedom of movement, you can spin around etc. What makes it more attractive option in your opinion? 200 degree FOV with 4K panels on each eye, Ha, knowing pimax they probably didn’t even send out press releases, I got all the Pimax PR release and I’m not a customer, just signed up to their mailing list a year ago. What they’ll likely do: Lower the Rift S price substantially as sales drop off the charts and eventually end up with the same end result but with a lot of pissed off early adopters of Rift S instead. at the this time i have an excellent time with the rift s , i started with the cv1 now rift s and next summer get the perhaps the quest. Odyssey+ is better than Quest and Rift S combined together. I never understand this falling over a cable argument. Its truly step down for Rift CV1 owners in every way other than resolution. did you see how uninspired was Abrash at the end when he had to say, that everything they have for now and near future is Quest or questlike hmd’s… that means he got shown a direction from Pc Vr to more mobile Vr… Oculus Link requires a high-quality USB cable capable of supporting data and power.You'll also want to make sure that the USB cable is at least 3 meters (10 feet) for an optimal and comfortable experience. Headsets are break down all the time (pimax forum). There is still lag/delay problems with the Quest + Link and the image quality still seems to be better on the S and also the 8hz higher refreshrate is sill a bonus towards to S. They are both the same price (over here) but Quest gets more expensive if you buy the link too. Refresh rate of 90 or better Sounds like you wanted a quality real PC VR headset, not a cable free mobile headset that can only play none-graphics heavy VR games? In fact, it will definitely be total garbage. Hooking it up with a wire is an option, but so is enabling the ability to play any PC virtual reality game without any wires. By Alessandro Barbosa on December … Again, as we learn more about Oculus Link on the path to its November launch, maybe it’ll become more clear why someone would still want to choice Rift S over Quest, but from what the company has revealed thus far, it just isn’t clear. If not then not, oh well. PLUG IN PLAY ON This lightweight, flexible headset cable connects Oculus Quest 2 or Oculus Quest to a compatible gaming PC, giving you access to the Rift library. Because the controllers suck big time, I guess, that’s the main problem with WMR headsets. Vooodoo seemed very happy with it in stormlands. for small rooms (majority) difference between quest and s is irrelevant. Oculus’ spring release of its first standalone 6dof wireless headset — the Oculus Quest — allows 6dof experiences without having to deal with cables or cords tethering you to a stationary PC. Just like HDMI. It’s just not sold anywhere in my country. Abrash’s small stint at Valve was the shortest tenue of his career. Inside out tracking AND room scale sensor tracking (I mean, hell, I would almost recommend the original Rift over the Rift S if Oculus was still selling it.). But there are several ways you can support the site directly even if you're using an ad blocker* and hate online shopping. So in my opinion, I’d replace resolution in your list with higher refresh rates. No problems ordering from Amazon US for EU delivery. Stand-alone is the only way to go. I feel the Quest has a lot of design issues also. For many contemplating picking up one of the two headsets, the fundamental equation boiled down to this: If you wanted the high-end experience, you’d clearly pick the Rift S. If you wanted portability and convenience, you’d pick Quest. Got the recommended cable on order now, but it won’t arrive until Friday. I recently discovered that I could connect devices to internet using my mobile data without using my mobile hotspot. Oculus … After spending a few months in beta, the Oculus Link app is ready to go — and it lets you connect the Quest to a computer to play Rift games without buying another headset. I’m still fairly confident a $50 price cut is coming for the Rift S (perhaps in 2020), despite them not announcing it. So a USB-C to USB cable (which isn’t even included in the package) is needed to connect to a PC. Hardware IPD, OLED 2880×1600, built-in high quality speakers. For Oculus Quest Accessories, we only have the extension cable. You’ll need a supported “high-quality USB 3 cable.” Eventually Facebook-owned Oculus will sell a 5 meter (16+ feet) custom optical fiber cable. It also uses two cables to connect to a computer — USB 3.0 and DisplayPort, compared with just a USB cable for the Quest when you’re using Oculus Link. need a 5ghz router to stream vr games, for movies any router will probably do fine. Basically it’s a cheap uncomfortable design with low complexity gaming and software, with *very* limited and *controlled* content and a bad OS and GUI design. Tether option Not interested. . I wanted the better graphics, but more importantly, the game library. Essentially, Nvidia sat on their hands on the market for a LONG time while the “bitcoin mining” essentially gobbled up GPUs for 2-3 years. A USB-C connection being the only cable connection also means that this add-on will have to lower and compress graphics through software, and that also probably also will mean less fps and for sure worse graphics. Is this the experience you expect from PC VR? Anyway, now the Quest is unbeatable on the consumer market. I really hope there will be Quest 2 announced together with the pc link. Here’s the proper way to build a VR headset as I see it right now: Screen quality/resolution at least as good as current Quest I got the software all set, but it doesn’t work with the Quest’s included cable. are you a salesman for samsung everyone knows controllers for odyssey+ is one of the worst stop this nonsense we have dozens of reviews talking about this issue would we believe unknown person on the internet.